Monday 12th October 2015
Florian Stephens – florianstephens.com
Shift Cmd 4 (screenshot)
Getting Started in Auto Desk Maya.pdf
Setting Projects – first thing to do – so all the assets remain as one.
If middle button doesn’t pan – turn on the middle mouse button (in preferences) This will allow you to tumble, zoom an pan by holding cmd or alt
Tap Space bar shows different views
Hold Space Bar shows quick menu.
Recenter your view by clicking f
Shift A – reframes views
W – Move
E – Rotate
R – Scale
Z – Undo
Cmd D – Duplicate
Shift + Click – Select Multiple
Channel Box – shows history and translation details
Attribute Editor – Important…
Window – Outliner = shows you all objects in the scene.
2 Ways to do the same thing:
Add cylinder from Polygons menu
Create- Polygon Primitive – Cylinder
Channel box editor, type in details.
Right click hold – brings up menu where you can select different aspects of the object. e.. Vertex, sides, whole object.
Edit Mesh -Edit Face – Extrude
Mesh Tool – Insert Edge Loop
Shift hold – right click – Vertex – Merge Vertex